Sweeten your day with a trip to the Treat Shop!
Ring up the till to reveal your co-ordinates and collect sweets. Collect 3 like sweets on the chocolate bar prize table or fill the sweet jar by connecting 3 like sweets in a row or column to win. Plus if you collect a pear drop you will win an Instant Prize!
Read our accessibility information about Instant Win Games.
Game Name: Treat Shop
These are the Game Procedures (the “Procedures”) for Treat Shop (the “Game”). When You play the Game, these Procedures, and the Rules for Interactive Instant Win Games ("the Rules") apply. All of these documents can be found on the National Lottery website.
If You buy a Play through Your Account, the Account Terms apply in addition to the documents mentioned above, and if You buy a Play with Your Pingit Account, the Pingit User Account Terms apply in addition to those documents.
Any word or term in these Procedures that has specific meaning will have the meaning given to it in these Procedures or the Rules (unless the context clearly indicates otherwise).
Game Name: Treat Shop
Game Price: £2.00
There is a 1 in 3.33 overall chance of winning a Prize on each Play of the Game. The expected prize payout percentage for this game is 70.00%.
This Game is a game of chance. The outcome of a Play in the Game is pre-determined by Camelot's Computer System at the point of purchase. You are not required to exercise any skill or judgement to win a Prize.
How to play and win
Each Play has its own Play Number - this can be found on the Game outcome screen once the Game has been finished, in the “My Games” section of Your Account if You bought the Play via Your Account, and in the confirmation email sent to You if You bought the Play via Pingit.
At the start of a Play, You're presented with a Game Play Window displaying on the right, a 6 x 6 Treat Shop grid (the 'Grid'). In each section of the Grid is either a) a cola bottle, a licorice allsort, a rhubarb and custard, a hum bug, a jelly ring, a jelly bean and a shrimp sweet (the 'Sweets') or b) two pear drop sweets with a monetary amount (the 'Instant Prize').
To the left of the Grid are six gold squares, each numbered from top to bottom one to six. Above the Grid are six gold squares, each containing a letter from A to F left to right. Underneath the Grid are the instructions: 'Click eight buttons on the till to reveal Your co-ordinates. Collect Sweets or Instant Prizes and fill the prize tables to win.'
To the top left of the Game Play Window is displayed a chocolate bar prize table consisting of seven rows ('Collect 3 Like Sweets Prize Table'). Each row consists of three identical faded out representations of the different sweets and a monetary amount to the right of each row. Below the 'Collect 3 Like Sweets Prize Table' is the instruction: 'COLLECT 3 LIKE SWEETS'. To the right of the 'Collect 3 Like Sweets Prize Table' is a Sweet Jar (the 'Connect 3 Like Sweets Prize Table') consisting of a red arrow directing upwards, 5 transparent boxes, the two top boxes of which each have a monetary amount to the right of them. Below the 'Connect 3 Like Sweets Prize Table' is the instruction: 'CONNECT 3 LIKE SWEETS IN A ROW OR COLUMN'.
To the bottom left of the Game Play Window is displayed a cash register ('the Register') consisting of twelve buttons ('the Buttons') each with a pound motif ('the Pound Motifs'). To the left of the Register is the goes left indicator.
To commence a Play, You must position the cursor over one of the Buttons and click. On doing so, the Button will animate down and the pound sign motif will no longer be displayed on the Button. At the same time the Register will present a letter and a number ('the co-ordinates') in the window of the Register and the Goes Left Indicator will decrease by one. The co-ordinates displayed on the Register will correspond to the numbers alongside the Grid, which will highlight Blue to show You the co-ordinates selected. The Sweet in the section of the Grid corresponding to the selected co-ordinates will leave the Grid and will populate one of the spots in the corresponding row of the 'Collect 3 Like Sweets Prize Table'. At the same time the Sweets above the collected Sweet, will move down to replace that Sweet. If You collect 3 identical Sweets, the corresponding row in the 'Collect 3 Like Sweets Prize Table' will animate and the monetary amount for that row will highlight to indicate that You have won that amount. If You land on one of the Instant Prizes in the Grid, it will be collected to the right of the Register and stamp marked to indicate that You have won that Prize Instantly.
If, once the Sweets above a collected Sweet have moved down, there are 3 identical Sweets next to each other in a horizontal or vertical line in the Grid, these Sweets will leave the Grid and be collected in the 'Connect 3 Like Sweets Prize Table' filling the bottom of the jar with layers of Sweets collected. If You fill three or more layers of Sweets in the 'Connect 3 Like Sweets Prize Table', the highest winning layer of Sweets will animate and the corresponding Prize will highlight to indicate You have won that amount.
Your Play ends, when You've pressed all eight Buttons. A message will appear in the Game Play Window indicating the amount You have won, if any, and instructing You to click 'FINISH' to complete the game.
If You have bought a Play of this Game and have completed one or more rows in the 'Collect 3 Like Sweets Prize Table' and/or completed more than three layers of sweets in the 'Connect 3 Like Sweets Prize Table' and/or collected an Instant Prize, You will, providing the requirements of these Procedures and the Rules are met, be entitled to a Prize as detailed in the table below:
PrizesThe Prize amounts and odds of winning are set out in the table below:
|Prize Amount||Approx. odds (1 in x)|
|£5 (£3 + £2)||61|
|£5 (Instant Prize)||61|
|£10 (£5 + £5)||115|
|£20 (£10 + £5 + £5)||451|
|£20 (Instant Prize)||451|
|£40 (£20 + £20)||176|
You can only win one Prize Amount per Play, as detailed in the Prize Amounts and Odds table above.
If there is any conflict or inconsistency between these Procedures - Treat Shop and any other information issued by Camelot in respect of this Game, these Procedures will take priority (unless Camelot states otherwise).
These are games of chance. Whether you win or lose is set the moment you buy – although you can still cross your fingers.